Otaku gamer Kazuma wakes up in the afterlife, and the goddess Aqua gives him a choice between going to heaven or respawning in a parallel universe.
Kazuma still needs all the help he can get even after dragging Aqua into the matter. Megumin the arch-wizard answers the call to join their party.
Kazuma begins to lose heart when he realizes that his party members are useless. Darkness, another useless-type character, tries to join the party.
Kazuma joins Megumin on her daily explosion magic practice against a castle ruin. A headless horseman appears after an urgent quest is announced.
Aqua accepts a quest to purify a monster-infested lake in order to beat debt. Kazuma comes up with a plan that involves submerging Aqua inside a cage.
The dullahan returns to the town with his rage meter full after Megumin carries on using his castle as her personal practice range.
Kazuma gets targeted by a powerful monster when his party takes on a seemingly low-level quest to defeat some snow sprites for easy pay.
Kazuma visits Wiz’s shop to learn a useful new skill in hopes of combating poverty. Aqua hates the idea and starts to berate and attack Wiz.
Kazuma can barely contain his excitement after filling out the service questionnaire at a shop where succubi provide men with alluring dreams.
The ancient weapon Destroyer is headed straight toward town! Aqua and the others would be more than happy to run away, but Kazuma has other plans.